Geofencing to the Rescue
What is a geofence? From: developer.android.com A “geofence” is a virtual geographic boundary that enables software to trigger a response when a mobile device enters or leaves a particular area....
What is a geofence? From: developer.android.com A “geofence” is a virtual geographic boundary that enables software to trigger a response when a mobile device enters or leaves a particular area....
Dependency Injection (DI) on Android has been a hot button topic for quite a while now. Opinions range from not using DI at all, to using manual DI, to swearing by Dagger, to using the host of new libraries that have been popping up....
Creating and assigning app icons is a regular part of iOS and macOS development. Whether you generate each icon manually or have a template that generates them for you, there are still a number of issues that can arise:...
With the recent release of iOS12 and ARKit 2, we at Fueled decided to build a multidevice AR game called Toppler to explore some of its capabilities....
This is the last article is a series of three articles regarding memory management in Swift. If you’re new to memory management in Swift, the first article talks all about it!...
This is the second article in a series of three articles regarding memory management in Swift. If you’re not sure how memory management works in Swift, the first article is right there!...
This is the first article is a series of three articles regarding memory management in Swift. If you’re already versed in how Swift manages memory, you might be interested in skipping to the next article in the series....
Background While working on a project that involved wearables one of the features we were tasked with implementing was step tracking. After some research we discovered that the best way for us to implement this particular feature was to Google Fit API....